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What if game?

Fafl-safe design (vacuum technology) A design such that the system will assume a safe and non-contaminating configuration if there is a mechanical, electrical, or coolant failure. See also What if game Premortum. [Pg.612]

What if game (vacuum technology) A question and answer session used to establish a fail-safe design by asking what will happen if something fails. Example What happens if the power goes off for one minute For an hour See also Premortem. [Pg.731]

You ve had your shower, you feel clean, and now you are ready to play the game of life. But what if the weather or venue is hot and humid Then you might undo all your good work by perspiring heavily and causing wet areas on your skin and clothes, and in certain areas like the armpits bacteria will thrive. As they do so, they might well begin to emit the unpleasant odours we associate with sweat. The result... [Pg.74]

Which brings us to the third part of the book, the computer program that describes the mathematics from which the McKennas derive this conclusion. In the long years between the first and second editions of The Invisible Landscape, our authors have turned their mathematical model into a computer program that runs on most PCs. The first time Terence demonstrated the Timewave Zero software for me, he said something like. My God, man, what if if s true And even if it isn t, you ve still got a great computer game. [Pg.7]

What If you re playing a game and have taken on a role like Han Solo s, and there Is an NPC like Princess Leia ... [Pg.188]

What if this scenario was transposed into the worid of games in fact, it has been, in the game Thief II, you play Garrett and run a number of missions for Victoria before you reaiize she s evii. [Pg.227]

Also, we could, within the game, echo those same complex issues on a smaller scale. For instance, what if Shane, one of your military friends in the game, asked you to keep a secret—that he s addicted to senn, a serious drug. He s afraid if you tell his superiors, he ll be expelled from his military unit. [Pg.335]

But what if the game you re designing doesn t have a rich relationship between the player s character and an NPC What will provide the... [Pg.390]

What if Buffy confronts Tanya, another slayer gone bad What if Tanya offers strong incentives for Buffy to become evil as well (at least for a time). For instance, maybe by becoming evil for a period, Buffy can get some temporary abilities that would allow her to hopefully defeat the big boss at the end of the game ... [Pg.394]

What if it s an espionage game, and the top enemy spy you ve got to kill was a close friend of yours earlier in the game ... [Pg.417]

Ratcheting my mental clutch into a different gear...I ve always been interested in the fact that we often operate concurrently in different time frames. In a game, what if, simultaneously ... [Pg.521]

Suppiy chain Buffer inventories Excess capacity Alternative suppliers Recovery plans - select scenarios Co-ordinated forecasts throughout supply chain What if modelling Agility products and processes Supply chain transparency War gaming Dynamic reserves of critical components... [Pg.208]

Example 1.—Two persons X and Y jointly own an object worth 3. Because joint ownership invites trouble, they decided to make sealed bids (each person s bid is not known to the other) for its possession. The one who bids higher gets the object, but he has to pay a compensation to the other person, equal to the latter s bid. They decide that each can bid, 0,1, 2, 3, or 4 dollars, and if both bids are the same they will sell the object for 3 and share the money equally. Neither blows what the other one will bid, and they both resort to game theory for advice on how much to bid. [Pg.311]

Kinetics on the level of individual molecules is often referred to as reaction dynamics. Subtle details are taken into account, such as the effect of the orientation of molecules in a collision that may result in a reaction, and the distribution of energy over a molecule s various degrees of freedom. This is the fundamental level of study needed if we want to link reactivity to quantum mechanics, which is really what rules the game at this fundamental level. This is the domain of molecular beam experiments, laser spectroscopy, ah initio theoretical chemistry and transition state theory. It is at this level that we can learn what determines whether a chemical reaction is feasible. [Pg.24]

Bob Williams As a scientist I would say, that as far as reductionism is concerned, we could think how far physics has got. Now physicists would say that given the Big Bang at a tenth of minus fiftieth of a second, they can come all the way forward to the present time as far as most dead things are concerned, and they ve achieved that conclusion over a very long period of time. I don t know how far this reductionist game will go as far as living things are concerned. What I worry about is, if I am not allowed to say that all the scientific activity is in some way reductionist, what does holistic research mean. What is it exactly If somebody could answer what is holistic research, I would be very interested. [Pg.359]

A minor notational point is that, strictly speaking, one should fix once and for all what symbols are to be 1-place functions, 1-place predicates, 2-place functions, variables, etc. This would lead to an unpleasant degree of subscripting. So we shall try to play both games. That is, for the formalism and the proofs we shall assume that this has been done and everything is clearly marked and unambiguous and consistent. For example, if we have a subseheme ... [Pg.23]

Our core purpose at The Home Depot is to improve everything we touch. Retailing is a tough game, and to survive - and thrive - we must deliver on our brand promise at every touch point. In other words, what we tell our customers must be exactly what we execute, with no disconnects between what people see in our advertisements and what they experience in our stores. If we run a TV commercial about a father and son building a treehouse and picking out the lumber at The... [Pg.55]


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See also in sourсe #XX -- [ Pg.108 ]




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