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Telepresence

Virtual constructs are essential tools in a number of applications utilizing the concept of telepresence and/or teleimmersion by users of networked computers. Teleinstruction, telemedicine, and different types of teleworking are examples of how the development of networked communication and collaboration leads to an increasing number of applications using virtual and augmented reality. [Pg.235]

Multimedia transmission is gradually entering practically all applications, together with exploitation of the above-mentioned techniques of telepresence and teleimmersion (these techniques are characterized by combining distant access with virtual reality and augmented reality concepts see Section 2). [Pg.251]

A third dimension of possible VE use is telepresence applications, which include simulations that do not take place at the application location, as well as communication. These applications are founded on real spatial distances. Application areas are differentiated into two areas telepresence, which is a spatially distanced presentational simulation, and teleoperation, which is a type of simulation for a manipulation or design purpose. [Pg.2498]

Communication and collaboration systems (e.g., telepresence) Not used to major Not used to major Not used to major Not used to major Not used to major... [Pg.534]

Steuer, J. 1992. Defining Virtual Reality Dimensions Determining Telepresence, Journal of Communications, 42(4) 73-93. [Pg.1237]

Green, P., Telepresence Surgery, in NSF Workshop on Computer Assisted Surgery, 1993, Washington, D.C. [Pg.780]

Green, P., et al., Mobile Telepresence Surgery, in Proc. 2nd Int. Symp. on Medical Robotics and Computer Assisted Surgery, MRCAS 95, 1995, Baltimore. Center for Orthop. Res., Shadyside Hospital, Pittsburgh. [Pg.782]

Satava, R., Robotics, telepresence, and virtual reality A critical analysis fo the future of surgery, Minimally Invasive Therapy, 1W2,1 357-363. [Pg.783]

Schenker, P. S., H. O. Das, and R. Timothy, Development of a new high-dexterity manipulator for robot-assisted microsurgery, in Proceedings ofSPIE—The International Society for Optical Engineering Telemanipulator and Telepresence Technologies, 1995, Boston. [Pg.783]

Ballantyne GH, Moll F (2003) The da Vinci telerobotic surgical system the virtual operative field and telepresence surgery. Surg Clin N Am 83(6) 1293-1304. doi 10.1016/S0039-6109 (03)00164-6, vii... [Pg.300]

P. A. Blanche, A. Bablumian, R. Voorakaranam, et al.. Holographic three-dimensional telepresence using large-area photorefractive polymer. Nature 468, 7320 (2010). [Pg.562]

Satava RM. Virtual reality and telepresence for military medicine. Ann Acad Med Singapore 1997 26(1) 118—20. [Pg.184]

Entire manufacturing plants are operated using robotics and telepresence supervision. Complex maneuvers such as the rendezvous between two space-... [Pg.1182]

Okamoto, S., Konyo, M., Maeno, T. and Tadokoro, S. (2007) Roughness Feeling Telepresence System on the Basis of Real-time Estimation of Surface Wavelengths, Proceedings of the IEEE/ RSJ International Conference on Intelligent Robots and Systems, 2698-2703, San Diego, USA, Oct 27-Nov 2. [Pg.174]

With a lunar telepresence vehicle making short traverses of one kilometer per day, we could have surveyed a substantial area of the lunar surface in the ten years that have slipped by since we landed there. ... [Pg.91]

Minsky, M. 1980. Telepresence. OMNI magazine, June 1980. Available online at http //web.media. [Pg.101]

Nelson, M. R., Yaros, R. A., Keum, H. (2006). Examining the influence of telepresence on spectator and player processing of real and fictitious brands in a computer game. Journal of Advertising, 55(4), 87-99. [Pg.170]

Stitzlein, C., Alem, L. When Mixing Physical Presence and Telepresence. In Proceedings of Presence 06, Cleveland, Ohio, USA (2006)... [Pg.214]

The term Hxl describes the trend towards ubiquity and human experience in information communications technology (ICT) environments. Specifically, the x in the term HxF represents research from a number of disciplines that collectively enhance the factor of human interactivity . In this way, the Hxl Initiative s research is focused on augmenting the ability of humans to interact with information, with each other, and with their environments through the effective application of ICT [3]. This includes research into the development of innovative interaction technologies novel interactive visualisation approaches, ubiquitous computing environments, and integrated telepresence for cooperative work. [Pg.675]

Telepresence is the capability of a UMS to provide the remotely located human operator with some amount of sensory feedback similar to that which the operator would receive if he were in the vehicle. [Pg.434]


See other pages where Telepresence is mentioned: [Pg.17]    [Pg.5]    [Pg.2501]    [Pg.2787]    [Pg.1179]    [Pg.565]    [Pg.578]    [Pg.723]    [Pg.469]    [Pg.774]    [Pg.130]    [Pg.407]    [Pg.426]    [Pg.1182]    [Pg.1931]    [Pg.1932]    [Pg.101]    [Pg.298]    [Pg.1270]    [Pg.1551]    [Pg.13]    [Pg.676]    [Pg.676]    [Pg.434]    [Pg.66]    [Pg.1244]    [Pg.318]    [Pg.559]    [Pg.559]   
See also in sourсe #XX -- [ Pg.434 ]




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Telepresence system

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