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Core of the game

In what follows, we will cover transferable utility cooperative games (players can share utility via side payments) and two solution concepts the core of the game and the Shapley value, and also biform games that have found several applications in SCM. Not covered are alternative concepts of value, e.g., nu-... [Pg.48]

A frequently used solution concept in cooperative GT is the core of the game ... [Pg.49]

As is true for NE, the core of the game may not exist, i.e., it may be empty, and the core is often not unique. Existence of the core is an important issue because with an empty core it is difficult to predict what coalitions would form and what value each player would receive. If the core exists, then the... [Pg.49]

Interestingly, the power of graphical processing units " (GPU", the processor on the video card (or graphics accelerator card" ) in the system) has increased even faster than CPU power, mainly due to the fact that GPUs form the core of the computer game industry. The millions of systems needed for this lucrative market and the high competition between the market leaders NVIDIA and ATI have created a... [Pg.124]

The phenomena of photodisintegration and electron capture deprive the star of support from photon and electron pressure. The former drain their energy in shattering iron nuclei, whilst the latter are purely and simply eliminated from the game. Under gravity s tyranny, the core suddenly implodes. [Pg.147]

Nintendo releases the hand-held gaming system, Nintendo DS Carbon nanotubes are synthesized in bulk, and spun into a yarn iPod Nano and a video-capable iPod are introduced by Apple Motorola releases the ROKR El phone, capable of music downloading High-definition DVD players become commercially available Apple computer introduces MacBook Pro, MacBook, and iMac product lines that contain Intel dual-core chips - the first to contain over one biUion transistors... [Pg.439]

The dramatic core idea of "The View from Here" is that a 13-year-old boy wants to belong so much that he will run all over the city trying to catch a football finally thrown to him. His desire to belong is so great that the fantasy that a football could be thrown so far seems suddenly believable. Consequently, this football game is not just a football game. His efforts surpass what is realistic. [Pg.123]

Because the Shapley value is unique, it has found numerous applications in economics and political sciences. So far, however, SCM applications are scarce except for discussion in Granot and Sosic (2001) we are not aware of any other papers employing the concept of the Shapley value. Although uniqueness of the Shapely value is a convenient feature, caution should surely be taken with Shapley value the Shapley value need not be in the core, hence, although the Shapely is appealing from the perspective of fairness, it may not be a reasonable prediction of the outcome of a game (i.e., because it is not in the core, there exists some subset of players that can deviate and improve their lots). [Pg.51]

You re now equipped with hundreds of specific ways to create emotion in games. A little later in this book (in Chapter 5.2. "Techniques for Creating Fun"), I ll examine methods of creating fun. Fun, of course, is at the core of games appeal. [Pg.457]


See other pages where Core of the game is mentioned: [Pg.49]    [Pg.824]    [Pg.49]    [Pg.824]    [Pg.259]    [Pg.305]    [Pg.49]    [Pg.218]    [Pg.111]    [Pg.218]    [Pg.747]    [Pg.41]    [Pg.303]    [Pg.211]    [Pg.60]    [Pg.75]    [Pg.1]    [Pg.197]    [Pg.3260]    [Pg.280]    [Pg.94]    [Pg.368]    [Pg.417]    [Pg.106]    [Pg.510]    [Pg.7]    [Pg.295]    [Pg.50]    [Pg.50]    [Pg.51]    [Pg.52]    [Pg.52]    [Pg.59]    [Pg.262]    [Pg.231]    [Pg.1488]    [Pg.205]    [Pg.155]    [Pg.376]    [Pg.320]    [Pg.120]    [Pg.351]    [Pg.94]   
See also in sourсe #XX -- [ Pg.49 ]




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