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Alternate Reality Kit,

Smith, R.B. Experiences with alternative reality kit an example of the tension between literalism and magic. In IEEE Computer Graphics and Applications, 7, (42-50), 1987. [Pg.50]

Abstract I describe a system called ShaiedARK (for Shared Alternate Reality Kit,) which may serve as a prototype for a future distance education technology. In Shar ARK, each single-user site consists of a computer workstation, an audio headset, a video monitor, and video camera. Each site is physically isolated from the others and are connected via a computer-switchable audio-video and high performance computer networks. [Pg.131]

Keywords visual programming. Alternate Reality Kit, ARK, computer-based collaborative learning, distributed software systems, local area network. Media Space, motivation, object-oriented, real-time video links, SharedARK, Smalltalk-80, textual programming, virtual reality... [Pg.131]

SharedARK can be thought of as a multi-user, multi-workstation version of the Alternate Reality Kit [12,13] which has been enhanced with a computer-controlled audio-video netwoik. Like ARK, the computer-based component of SharedARK is an interactive, animated environment, in which everything is presented as a visible physical object with velocity and mass. Users employ a mouse-operated hand to press buttons, to carry and even to throw objects across the enormous two-dimensional surface. SharedARK has teen combined with a distributed, computer-controlled audio-video netwoik called the Media Space [14] at PARC in Palo Alto, or the Interactive Intermedia Facility at EuroPARC in Cambridge. Using compressed video and high bandwidth phone lines, SharedARK has teen used in real-time colls orative activities between workstations 600 miles apait. [Pg.134]

Scanlon, E. and Smith, R. B., A rational reconstruction of a bubble chamber simulation using the Alternate Reality Kit, Computers and Education, Pergamon Press, 1988. [Pg.138]

Smith, R. B., The Alternate Reality Kit an animated environment for creating interactive simulations. Proceedings. IEEE Computer Soc. Workshop on Visual Languages, June 1986, Dallas, Texas [CS-IEEE, Los Altos, Calif.,] pp. 99-106.1986. [Pg.138]


See other pages where Alternate Reality Kit, is mentioned: [Pg.107]    [Pg.110]    [Pg.132]    [Pg.107]    [Pg.110]    [Pg.132]    [Pg.18]    [Pg.620]   
See also in sourсe #XX -- [ Pg.110 , Pg.131 ]




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