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Flip flop falling edge

The assignment to output Zee occurs only at the falling edge of the clock. Variable Zee is inferred to be a falling-edge-triggered flip-flop. The flip-flop shown in the figure has a data-select, that is, the input Control selects either A or B as the data for the flip-flop. [Pg.69]

Figure 2-47 Falling-edge-triggered flip-flops inferred. Figure 2-47 Falling-edge-triggered flip-flops inferred.
The variable Counter is assigned under the control of a falling edge of clock ClockB. Thus, two falling-edge-triggered flip-flops are synthesized for Counter. [Pg.70]

If a falling-edge-triggered flip-flop are to be inferred, then the clock edge event posedge Clk needs to be replaced by ... [Pg.71]

In this case, falling-edge-triggered flip-flops are inferred for variable Temp, in addition to those for NextState. [Pg.73]

Since NextState is assigned a value under the control of a clock edge (Stmt C) and it is also assigned asynchronously (Stmt A and B), a falling-edge-triggered flip-flop with asynchronous preset and clear is synthesized. This is shown in Figure 2-53. Note that four flip-flops are required. The first flip-flop (the leftmost bit of NextState) has both asynchronous preset and clear terminals since it needs to be preset on Reset and cleared on Set. Similarly, the fourth flip-flop has both asynchronous preset and clear terminals since it needs to be preset on Set and cleared on Reset. The... [Pg.80]

A single dock signal cannot drive bodi rising and falling edge flip flops within the same architecture. [Pg.118]


See other pages where Flip flop falling edge is mentioned: [Pg.84]    [Pg.224]    [Pg.107]    [Pg.117]    [Pg.122]   
See also in sourсe #XX -- [ Pg.117 ]




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