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Virtual reality technology

Finally, virtual reality technology will allow clients to do imaginal exposure virtually. For example, virtual programs can be written that allow the client to face (virtually speaking) all the tough and risky situations in session that they will face outside. They will be able to practice drug refusal skills, alternative ways to act, and new skills in the face of virtually exposed high-risk experiences. Virtual reality will provide a more realistic way to conduct exposure to cues... [Pg.226]

Although the affinity between psychedelics and consciousnesschanging "brain machines" is fairly obvious, the factors driving so many psychedelic enthusiasts fascination with virtual reality may be less easily discerned. When asked to speculate on why developments in virtual-reality technology so consistently rivet the attention of psychedelically oriented people, several prominent figures present at the Bridge Conference suggested a resonance between the "multiple realties" experienced in psychedelic states and the "multiple realities" that are expected to become available to the skilled pilot of virtual-reality equipment sometime in the near future. [Pg.48]

Blach R (2008) Virtual reality technology - an overview. In Talaba D, Amditis A (eds) Product engineering tools and methods based on virtual reality. Springer, Dordrecht, pp 21-64... [Pg.1299]

Burdea G, Coiffet P (1994) Virtual reality technology. Wiley, New York... [Pg.1299]

G. C. Burdea and P. Coiffet, Virtual Reality Technology, John Wiley Sons, 2003. [Pg.485]

Heim, Michael. Virtual Realism. New York Oxford University Press, 1998. Critical appraisal from a metaperspective on virtual reality technology by a virtual reality philosopher. [Pg.1937]

The concept of PEACER [XXIV-1], a fast lead-bismuth cooled reactor for electricity generation and waste transmutation, was proposed in 1998. The present research includes innovative reactor design development for the transmutation of spent nuclear fuel, the development of three-dimensional (3D) virtual reality technology and the demonstration of Pb-Bi coolant technology. [Pg.645]

Based on the conceptual design of a liquid metal cooled reactor developed in 1998, the present research encompasses innovative transmutation reactor design development for spent nuclear fuel disposal, the development of 3D virtual reality technology, and Pb-Bi coolant technology demonstration. [Pg.663]


See other pages where Virtual reality technology is mentioned: [Pg.9]    [Pg.390]    [Pg.48]    [Pg.268]    [Pg.281]    [Pg.283]    [Pg.493]    [Pg.644]    [Pg.1124]    [Pg.482]    [Pg.493]    [Pg.182]    [Pg.565]    [Pg.1931]    [Pg.1934]    [Pg.1936]    [Pg.1936]    [Pg.326]    [Pg.155]    [Pg.208]   
See also in sourсe #XX -- [ Pg.137 ]




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