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Rigid body transformations, model structures

As a structure-generating tool, nab provides three methods for building models. They are rigid-body transformations, metric matrix distance geometry, and molecular mechanics. The first two methods are good initial methods, but almost always create structures with some distortion that must be removed. On the other hand, molecular mechanics is a poor initial method but very good at refinement. Thus the three methods work well together. [Pg.384]


See other pages where Rigid body transformations, model structures is mentioned: [Pg.379]    [Pg.381]    [Pg.384]    [Pg.386]    [Pg.111]    [Pg.234]    [Pg.277]    [Pg.40]    [Pg.163]    [Pg.577]   
See also in sourсe #XX -- [ Pg.384 ]




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Rigid body transformations, model

Rigid structures

Rigid-body model

Rigid-body transformation

Structural rigidity

Structural transformation

Structure transformation

Transformation modeling

Transformation models

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