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Philip I. Nelson

Here are some secrets to creating unusual sound effects with the Commodore 128 s built-in synthesizer chip. Using the accompanying program, you can experiment with different sounds without programming. [Pg.219]

Each of the computer s three voices normally plays independently. That is, each voice sounds the same, no matter what the other two are doing. If you make voice 1 beep and voice 2 growl, voice 1 always makes the same beep even if you change voice 2 s growl to a screech. For a simple analogy, [Pg.220]

Ring modulation and synchronization go beyond this to create interactive effects, in which a parameter controlling one voice also affects the sound produced by a second voice. In both cases, the special effect is created by a difference in the frequencies (pitches) of the two voices. [Pg.221]

Synchronization is the simpler of the two effects. You could imagine it as mixing two voices in one channel so that their waveforms intermingle. The result is often a rhythmic or beating effect, produced as the peaks and valleys of the two waves move in and out of step with each other. [Pg.221]

If you program both voices so that their frequencies are always identical, synchronization produces no audible effect. [Pg.221]


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