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First-person shooters

GoldenEye 007 also introduced stealth elements to FPS gameplay. Unlike contemporaiy first-person shooters such as Star Wars Shadows of... [Pg.12]

Group Bonding Chaiienoes in Sauad-Based First-Person Shooters Finai Thoughts... [Pg.5]

Group Bonding Challenges in Squad-Based First-Person Shooters... [Pg.211]

Some squad-based first-person shooters move so fast that there may be no moments to hear a line from or give a line to an NPC, outside of urgent battle chatter. In games like these, it s hard, if not impossible, to get a sense of the NPCs who fight alongside you. [Pg.211]

I ve seen designers take three different approaches to bringing enration into squad-based first-person shooters ... [Pg.211]

It would be foolhardy to try and say that one of these approaches would work for all squad-based first person shooters. However, I d guess that, If your Intuitional radar is on line or your psychic powers have had a recent power-up, you can probably deduce that I favor approaches (2) or (3), depending on the game, or perhaps some mixture of the two. [Pg.211]

The unpredictability of playing with or against other people in real time. Some people enjoy playing first-person shooters or real-time strategy games online for just this reason. [Pg.282]

I was watching a demo of a first-person shooter set in the Middle East. The mission demo took about 30 minutes to play through, and involved the rescue of a wounded soldier who was trapped behind enemy lines. [Pg.382]

This unholy union is the subject for Halter s (2006) analysis of the crosspollination between video games and the U.S. Army. The first-person shooter America s Army, while by no means alone in its on-screen orientalist depictions, is certainly the crystallization of imperial representation. Financed by the U.S. government (costing over 7 million), developed by the U.S. Army and distributed for free download on the internet, the game was first released in 2002 and has had a number of updates since then. As the official website for the game advertises ... [Pg.162]


See other pages where First-person shooters is mentioned: [Pg.2747]    [Pg.12]    [Pg.12]    [Pg.12]    [Pg.14]    [Pg.18]    [Pg.20]    [Pg.24]    [Pg.27]    [Pg.30]    [Pg.1920]    [Pg.250]    [Pg.460]    [Pg.582]    [Pg.606]    [Pg.163]    [Pg.166]    [Pg.170]   
See also in sourсe #XX -- [ Pg.12 , Pg.13 , Pg.18 , Pg.20 , Pg.27 , Pg.30 ]




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First person

Shooter

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