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Virtual world/game engineering

First, Sevo gets plans from engineers and architects. The engineers decide on the function of the building, and the architects decide on the way it will look. Sevo combines their ideas on his computer, working with the same software that people use to make video games and movies. "I have to create a picture in a virtual 3-D world and make it look like it s real," he says. [Pg.130]


See other pages where Virtual world/game engineering is mentioned: [Pg.257]    [Pg.257]    [Pg.239]    [Pg.156]    [Pg.167]    [Pg.1820]    [Pg.155]    [Pg.162]    [Pg.164]    [Pg.168]    [Pg.6]   
See also in sourсe #XX -- [ Pg.257 ]




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