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Residual Extraction and Resynthesis

Once the modes of a system (or sound) have been identified, they can be removed fi om the sound by various methods. Modes are associated with filter poles, so antimodes can be modeled by complementary zeroes. Constructing an all-zero filter and passing a modal sound through it yields a residue, or residual, which is that part of the sound left over after the modes are removed. [Pg.48]

A wide variety of sounds can be synthesized using modal synthesis. Any object which exhibits a few modes and is excited by striking or plucking is a likely candidate for modal modeling. Such objects might include metal pots and pans, glasses, etc. Modal synthesis can also work well for simple wooden objects such as blocks, boards, etc. [Pg.49]

Jean Marie Adrien. The Missing Link Modai Synthesis. In Representations of edited by DePoli, Piccialli, and Roads, pp. 269-297. Cambridge  [Pg.50]

Perry Cook. Physically Inspired Sonic Modeling (PhISM) S5mthesis of Percussive [Pg.50]

Kees Van den Doei and Dinesh Pai. Synthesis of Shape Dependent Soimds with Physical Modeling. Proceedings of the International Conference on Auditory Display, ICAD (1996). [Pg.50]


See other pages where Residual Extraction and Resynthesis is mentioned: [Pg.48]    [Pg.49]   


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